Fighting EX Layer Coming to PS4, Beta Begins December 11

Hello! This is Akira Nishitani from Arika, but you might know me as NIN. Currently I’m hard at work on creating our “Mysterious Fighting Game.” It’s been awhile since we’ve made some announcements, so today I’d like to share two new pieces of news with you all. Up until now, we’ve been referring to our project as “The Mysterious Fighting Game,” but we’re happy to announce that it finally has an official name: it’s Fighting EX [Read Entire Story]

The Secrets to Localizing Yakuza 6: The Song of Life

Imagine the following scenario: You are tasked with translating an epic, 50-hour adventure from one language to another — including visual cues and UI elements — with a massive story, while maintaining cultural relevance, jokes, and idioms for your new audience. All without compromising the intent, message, and drama of any given scene. This was essentially our task for Yakuza 6: The Song of Life, and we wanted to share some of the hurdles (And joys!) of this process. No Single [Read Entire Story]